![]() ![]() Added support for 3ds Max 2024 (also backported to Corona 9 HF3).Improved handling of anisotropy around UVW discontinuities / Improved handling of anisotropy near Z direction on some objects (e.g. ![]() In non extreme cases it leads to around a 10% speedup. In cases where the user includes just a small object and the rest of the scene is not rendered we get up to 600% speedup.Improved performance when rendering with masks:.RoundedEdges texmap now has the legacy button always visible.UvwRandomizer renamed to MappingRandomizer and now supports randomization of position, and extended to allow randomization of shaders in object/world space(Map/Tex).This was introduced in 3ds Max 2024, and Corona 10 fully supports its use. Added support for 3Ds Max Compound Node. ![]()
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